Charlotte Strethill-Smith

Digital Media Design Student

Background, Signing and Stone Henge — April 29, 2015

Background, Signing and Stone Henge

After changing the style to a more rounded vector graphic we decided to change the colours of the background to work effectively with the new design. The colours start dark to represent night, and then go into a murky green/blue to show the land is not peaceful and prosperous. It then switches to a dark orange as a town is shown to be on fire after being raided. It then switches back to a murky green/blue as the scene changes to full graveyards and sad peasants. The colour then picks up to a light blue as the Magna Carta is signed and the user is told that thanks to the Magna Carta we have Human Rights laws, some of which are in effect today. It was important to keep a dark background to interpret the problems which occurred and bought the Magna Carta into effect.

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Swift Complete Workshop Progress — April 24, 2015

Swift Complete Workshop Progress

Over the past few months our course have been given workshops on creating basic iOS apps using Swift in Xcode. We started by learning the basics including the storyboard feature. The storyboard brings up the view controller which you can drag objects from the object library and align there position. We started by dragging a label and a button to the view controller and then aligning them. This was to give us a basic walkthrough of what Xcode and swift were capable of and their features, as well as getting used to the storyboard and object library.

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We then developed this further over the next few weeks by changing the basic design elements such as the background, font and font colour. We also learnt about dragging the objects to the view controller code. By doing this we created a fact sheet app in which the used uses the buttons at the bottom to switch back and forth between facts. It is useful to know this if I wanted to change various elements on the screen by pressing a button. We also learnt about the slider objects and various other input methods. For instance the one we created could calculate tax on the input given. This is useful for creating forms and other inputs on an app.

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The next weeks followed on with using the object library to build lists and insert pictures. We then expanded on this by adding navigation controllers to the storyboard so the user can now go to another screen to add a list item themselves. This is useful for knowing how to add more pages to an app and use navigation features. It is also useful to learn about image sizing and formatting objects to restrict themselves in an app as it is a smaller screen. It is also important to know that apple does not like apps which use their objects in ways they were not designed for as it could create confusion.

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